Shark Fins Circle A Rubber Duck
Editor's note
Selective colour: the sea and sky go monochrome while the duck stays yellow. The fins are told to circle at a distance, never attack.
Cinematic photorealistic scene, stormy ocean, 24fps, 6–8 seconds. A small yellow rubber duck wearing black sunglasses floats in the foreground, bobbing up and down and slightly rotating as rough waves pass under it. The water is dark steel-grey with white foam and splashes, choppy surface, wind-driven ripples. Around the duck, several sharks circle at a distance: only their dorsal fins (and occasional brief back silhouettes) break the surface, cutting through the waves; fins move slowly, creating subtle wakes. No full shark bodies above water, no attacks — just tense circling. Sky: heavy dramatic storm clouds, layered and low, slowly drifting across the frame; distant horizon line, misty atmosphere, sea spray. Camera: mostly static / locked-off shot at low water level, slight natural wave-driven motion (subtle micro-bob as if camera is on a floating rig), shallow depth-of-field with the duck sharp and sharks slightly softer in midground. Lighting & look: high-contrast black-and-white world for sea and sky, but duck stays saturated bright yellow (selective color), subtle film grain, mild vignette, realistic motion blur on splashes, cinematic tone.
How to Use This Prompt
- 1Copy the prompt above — the full text, not a trimmed version.
- 2Open Workroom and pick Kling 2.6 Pro as the model, then paste the prompt in.
- 3Add a reference photo if the prompt calls for one, then hit Generate.
Every prompt in the library works the same way — copy, paste into the model, generate.
Explore More Video PromptsEvery prompt here was actually run.
Workroom is one account for every image and video model — pick any prompt above, or start from scratch.
